The animation is supposed to look like this:
Instead it looks like this:
Here is the Tool and rig model:
Please help me fix this its getting so annoying
The animation is supposed to look like this:
Please help me fix this its getting so annoying
+1 have the same issue, however this is a result of the new animation system overhaul, can any experienced animators explain what causes this issue?
The new animation blending method selects a pose to display right in the middle of the animations that are playing at the moment. This causes some undesired visual issues (weird position changes, more sluggish movement, etc.) due to how the last frames of the 1st animation and the first frames of the 2nd animations create a pose. Animation priority usually does not solve the problem completely, so instead, where your script plays the track using :Play()
, set certain parameters. Instead of :Play()
on its own, try :Play(nil, 2, 1)
to manually set the weight of the primary animation to 2, and the playback speed to 1.