Ok, so I made a new rig. I opened animation editor. I made a new animation and set the priorty to Action. I basically made the player’s Upper Arm for left and right go up. Then I put that keyframe starting at 0 then I add all other parts of the Arm and add a keyframe at 0 so it doesn’t move while the animation plays.
Yes, since I moved the time frame thing to 1 second to actaully preview the animation and it worked fine. But when I actually play the game it doesn’t work correctly since my arms are crooked.
Okey so i dont recommend making animations on player avatar instead just go in plugins find plugin called rig builder and choose r15 or r6 then make animation on it