So I have a model that I got from the Toolbox/Library that has animation instances in it, but I can’t get them to play. Here’s my script:
local function trigger(player)
script.Parent.Triggered.Value = true
local animationTrack = script.Parent.Humanoid.Animator:LoadAnimation(script.Parent.Angry)
animationTrack:Play()
end
script.Parent.RemoteEvent.OnServerEvent:Connect(trigger)
and the value inside the animation is
rbxassetid://5842018438
I don’t know why the animation won’t play as I’m not getting any errors. I’ve tried it on just the Humanoid and that didn’t work either.
local character = script.Parent
local function trigger(plr)
local char = plr.Character
local humanoid = char.Humanoid
local animator = humanoid.Animator
script.Parent.Triggered.Value = true
local animationTrack = animator:LoadAnimation(script.Parent.Angry)
repeat task.wait() until animationTrack.Length > 0
animationTrack:Play()
end
script.Parent.RemoteEvent.OnServerEvent:Connect(trigger)
He still doesn’t seem to want to do anything. I’ll try it with a different animation
Edit: No he just doesn’t want to
I think we need to use our own animation
scp-096-classic-panic-anim.rbxm (2.1 KB)
Try reuploading the animation to your own account/group and then use the ID of that instead.
Could you tell me how to get those so I can do it with all the animations?
https://assetdelivery.roblox.com/v1/asset/?id=
Then just paste the ID of the animation after the “=” sign.
Thank you! . . . . . . . . . .