So I’m trying to make a custom idle animation for my customized character in game. But for some reason idle animation is played unproperly?
Here on first image you can see how tilted character is In animation redactor, and on a second image is character in-game, which isn’t tilted that much at all. Looking for help on how I can fix this!
Have you set the animation priority? (ps. a video would showcase the issues better)
animation priority doesn’t play any role here i tested it
Ok, what do you think the issue is then? Does it look like the animations are colliding? Are you using a custom animation script ?