Animation is blended with some other animation / plays unproperly

So I’m trying to make a custom idle animation for my customized character in game. But for some reason idle animation is played unproperly?

image

Here on first image you can see how tilted character is In animation redactor, and on a second image is character in-game, which isn’t tilted that much at all.
Looking for help on how I can fix this!

2 Likes

Have you set the animation priority?
(ps. a video would showcase the issues better)

animation priority doesn’t play any role here
i tested it