Animation is different in preview than in-game

Heyo, I need some help on this issue I have. I’ve seen people in the past have similar problems, but they have not been solved.

Here’s the problem. I’ve created an animation in moon animator that I want to use in-game. The problem is, the animation is different in preview than it is in-game. The animation is for a weapon using the FE Gun kit. All parts are Unachored and CanCollide false in the tool and in the animation. I need some help on fixing this issue.

Recordings:

The contents:

Thanks! :happy1:

You forgot to use the Grip unlocker which unlocks the “RightGrip” and replace with Motor6D

Make sure to include it before animating

2 Likes

I’ll try this out, thanks a bunch!

Excuse me but what exactly is a Grip unlocker?

Nevermind, I got the script for it, thank you!