Animation is looking different in game

Hi!
I’m trying to make a punching animation, but for some reason it looks different in game than in animator. Priority is set to action4. You can see it on this videos

In game:

In Animator:

I think it is because of the gloves you can not see much of the animation.

Not really. The animation just itself looks different.

Is the idle of the tool also on priority Action4?

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Yes it is. That’s why the animation was looking different?

Yes, that’s why. It is because your attack animation is blending with the tool’s idle animation, since they are on the same Priority. Change the tool’s idle to the ‘Action’ priority. This should be able to fix the problem.

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