Animation is off angle compared to the animation that was made?

( Sorry if I’m posting this on the wrong topic I don’t know where this should go and if it’s an actual Roblox bug.)
I’m making gun animations for my game and I’m noticing how the animation that is playing is off-angle to the original animation made. I am using FE gun kit with my own modifications, and was wondering if anyone else gets this similar bug, and knows ways on how to fix it?
Screenshot of animation ingame
Screenshot of animation in the animator
Extra screenshot

Please post this here:

Possible causes

  1. Animation overlap

  2. Incorrect rigging viewmodel vs animator rigs being different

  3. A real Roblox bug which is possible

For 2 and 3 see the links connected to this post

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