How4rdy
(Ward)
January 14, 2024, 12:09pm
#1
What do you want to achieve? Keep it simple and clear!
i was just doing some code making an animation play and setting the players camera position.
What is the issue? Include screenshots / videos if possible!
when on testing i noticed the animation is a bit different i dont know what happened
In Game:
In Animation Editor:
the animation just felt like unsynchronized.
sorry if i may post this on a wrong topic idk which topic i should post this kind of post.
1 Like
SavAlt17
(sav_YT)
January 14, 2024, 12:12pm
#2
Hmm, looking at both animations, the top one seems to swivel the arm way more than in the Animation Editor, could i have a place download file to check if i could fix the issue?
How4rdy
(Ward)
January 14, 2024, 1:17pm
#3
here is the game, you could edit it.
How4rdy
(Ward)
January 16, 2024, 11:21am
#4
have you found the problem? hello
D1CEL
(D1CEL)
January 16, 2024, 1:15pm
#5
I would suggest naming your keyframes so that you can play the animations sequentially.
Edit: there’s some examples on the docs for how to use AnimationTrack.KeyframeReached