Animation is unsynchronized

  1. What do you want to achieve? Keep it simple and clear!

i was just doing some code making an animation play and setting the players camera position.

  1. What is the issue? Include screenshots / videos if possible!

when on testing i noticed the animation is a bit different i dont know what happened

In Game:

In Animation Editor:

the animation just felt like unsynchronized.

sorry if i may post this on a wrong topic idk which topic i should post this kind of post.

1 Like

Hmm, looking at both animations, the top one seems to swivel the arm way more than in the Animation Editor, could i have a place download file to check if i could fix the issue?

here is the game, you could edit it.

have you found the problem? hello

I would suggest naming your keyframes so that you can play the animations sequentially.

Edit: there’s some examples on the docs for how to use AnimationTrack.KeyframeReached