Animation isn't playing after touching part

I would like someone to help me fix my script and help me understand what and why it happened.

I want my script to play an Animation to the persons humanoid who touched the part

I’ve tried printing in different areas in the code to see if it was maybe something to do with the code but nothing seems to be a problem. There are no errors either until I printed the humanoid that is touching the part which gave me this error: :arrow_forward: Property “Animator.EvaluationThrottled” is not currently enabled. (x7) - Studio

Local Script:
local uis = game:GetService("UserInputService")
local re = game.ReplicatedStorage:WaitForChild("Re")
local module = require(game.ReplicatedStorage.ModuleScript)

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanrp = character:WaitForChild("HumanoidRootPart")

local debounce = false

uis.InputBegan:Connect(function(input, gamepros)
	if input.KeyCode == Enum.KeyCode.E then
			local hitbox = module.hitbox(humanrp,humanrp.CFrame * CFrame.new(0,0,-3))
			hitbox.Touched:Connect(function(x)
				if x.Parent:WaitForChild("Humanoid") and debounce == false then
					debounce = true					
					re:FireServer(x)
				end
			end)
	end
end)

Server Script:
local re = game.ReplicatedStorage.Re

local function onSer(player, x)
	print("touched")
	local humanoid = x.Parent:WaitForChild("Humanoid") --enemy humanoid

	local animation = Instance.new("Animation") --animation
	animation.Parent = x.Parent:WaitForChild("Humanoid")
	animation.AnimationId = "http://www.roblox.com/asset/?id=17355218654"

	x.Parent:WaitForChild("HumanoidRootPart").Anchored = false --making them stop in place

	local animationTrack = humanoid:LoadAnimation(animation)
end

re.OnServerEvent:Connect(onSer)

Here’s an article I saw on the situation, I think it’ll be helpful: What is "Property "Animator.EvaluationThrottled" is not currently enabled." - #11 by JoyfulFlowerMary

Some reason it is working now thank you for your help though. Might have just been roblox.