Animation Keyframes not showing up for mesh bones

Hi, I am making a FPS game. I have a problem when I am animating the viewmodel.
When I move the mesh bones, I get no keyframes. Only the Motor6D keyframes show up (This is a hybrid model.)

Animation Editor: (ignore my bad animation skills)


Workspace Hierarchy (note: there is no humanoid, I just named it HumanoidRootPart):
image

Is this because of combining Motor6D and bones? Or did I miss something.

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