Hi, I am making a FPS game. I have a problem when I am animating the viewmodel.
When I move the mesh bones, I get no keyframes. Only the Motor6D keyframes show up (This is a hybrid model.)
Animation Editor: (ignore my bad animation skills)
Workspace Hierarchy (note: there is no humanoid, I just named it HumanoidRootPart):

Is this because of combining Motor6D and bones? Or did I miss something.