Animation KeyframeSequence does not match played animation

I want to upload my animation and play it in my game but the animation is near totally different then the one I made.
I am inexperienced with animations but this is ridiculous, the animation also does not want to be imported into moon animator.
KeyframeSequence:

Animation:

Other Useful Data:
image

local character=script.Parent
local Rise=character.Shoot
local humanoid=character.Humanoid
local animator=humanoid.Animator
local Track=animator:LoadAnimation(Rise)
Track.Looped=true
Track:Play()

helvitis_leiĆ°indi.rbxm (4.3 KB)
image