Animation looks completely different in game compared to roblox animator & blender?

I have a weapon that has a swing animation. Whenever you play the track in blender or the roblox animator, the animation swings accordingly, however, in game, it looks more janky and worse than how it is shown in blender.

(Animation priorities are set to action2)

https://gyazo.com/f979610e4ce56430614a902685f7a999
https://gyazo.com/418c73cc4fe4400c44c86d1c1d42926a

A little suggestion to improve it could be by providing random types of difffirent hits like rather then the same you could do random ones.

set the animation weight to higher

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