the title says it all, i have a rig in the workspace who plays an animation with a gun. However it doesnt play it as the same than in moon animator (the animation priority is action)
studio:
game:
External Mediathe title says it all, i have a rig in the workspace who plays an animation with a gun. However it doesnt play it as the same than in moon animator (the animation priority is action)
studio:
game:
External MediaThe problem was that because i was making a tower defense game i made the animation on a rig tinier than normal and that was breaking the animation
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