So basically the issue is that whenever I’m animating in animation editor, the animation looks fine, but whenever I try to look at the animation in game, it just looks… idk how to explain, but just “weaker” and “different”.
Here are two videos from Animation Editor and In-Game:
and also here’s the script that i’m using.
local Player = game.Players.LocalPlayer -- this also only works in LocalScripts
local Character = Player.Character
local Humanoid = Character:WaitForChild("Humanoid")
local Animation = Instance.new("Animation") -- create a new animation object
Animation.AnimationId = "rbxassetid://11216086827" -- put your animation id over the zeroes
local button = script.Parent
local Track = Humanoid:LoadAnimation(Animation)
button.MouseButton1Click:Connect(function()
Track:Play()
end)
I really hope there’s a way to fix it because it even happened before, but I just ignored it.