I have made an animation, which - all things considered - looks quite good. This is it previewed in the animation editor on studio: (Sadly looks much more choppy in the GIF)
After exporting it however, there seems to be significant quality loss, making it look like it is jumping to each keyframe, regardless of the cubic easing style I have added to help make it more natural:
The GIFs above don’t really do the problem justice, but believe me when I say it is a lot more smooth in the editor than is displayed on the character.
Is there any reason for the difference in the animation from the editor to in-game? Have I just forgotten to check a box or does it happen for everyone. Is there anything I can do to get rid of the jumpiness?