I don’t want the animation to be moving along with the camera
After anchoring the player and unanchoring the animation suddenly moves with the camera and looks weird
for i,v in pairs(game.Players:GetChildren()) do
if v.Name ~= script.Parent.Parent.Parent.Name then
for z,e in pairs(v.Character:GetDescendants()) do
if e:IsA('BasePart') then
if e.Name ~= "HumanoidRootPart" then
e.Anchored = true
end
elseif e:IsA('Tool') then
if e.Name == "Choice" then
e:Destroy()
else
e:FindFirstChild('wait').Value = true
end
end
end
end
end
This is the code I used to anchor the players and it’s the same thing vice versa
This is what it’s supposed to look like below.