Animation never finishes

This bug had suddenly occurred at a random time this evening (It’s 6 pm where I am right now.)

When I click with my tool, it plays an animation on the player and runs a loop for a hitbox to check for people to hit. The loop can be cut by a variable which is changed when the .Stopped event goes off from the AnimationTrack that’s running.

However recently, The .Stopped event doesn’t fire when the animation ends anymore. When I investigated by running a loop that checks the .IsPlaying property, It always stayed true

Any help is appreciated!