For some reason my characters hands are posed differently as what’s intended.
I’ve already tried using the RbxLegacyAnimationBlending boolean trick but it still doesn’t work
In-game:
What it’s supposed to look like:
For some reason my characters hands are posed differently as what’s intended.
I’ve already tried using the RbxLegacyAnimationBlending boolean trick but it still doesn’t work
In-game:
What it’s supposed to look like:
I’m not more advanced than you on this subject but have you tried to change the priority of the animation?
If it’s a tool, it’s possible that the tool’s default animation takes precedence over your animation.
Yea I made the priority to idle and not action thank you
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