So I animated this sneezing animation with an R15 rig but when I play it in game with my avatar (which is a R15 rig) the arm doesn’t position itself correctly.
How the animation is suppose to be:
How it plays:
Btw the character sitting on the chair isn’t effecting the animation as it does the same when your standing as well
Yeah, when you have an animation priority to something that will blend with the other animations, it will not change the arm as much, takes an example as like when you hold a tool and dance, the arm that’s holding the tool is not moving.