Animation not Playing Correctly

Im making animations for my npc which will be used in a boss fight

it plays normally in the animation editor but when i test in game the legs move up instead of the body going down
how its supposed to look
Screenshot 2023-08-15 130429

how it actually looks
Screenshot 2023-08-15 130704

ive searches around devforum and found thigns like changing the massless property, platform stand and automatic scaling but these have not helped me at all. i am fairly new so my understaning of it or finding the exact words for the issue dont help my search much a point in the right direction would be extrememly helpful

Is the npc anchored? ---------

it isnt anchored, if i could describe it more, its like when the torso has to bend over for the crouch the torso just locks up and the legs move up instead. if i loop the animation then it looks like its swinging backwards. if i check the massless box then go back into animation editor then it does this
Screenshot 2023-08-15 155612

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Try anchoring the npc. that might work

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Genius, that works perfectly tysm! <3

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You’re welcome, I knew to do that cause that happened to me before.

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mark as solution so others wont have to read through again

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Oh yeah that I forgot to say that.

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