Animation not playing fully, movement is restricted

Hi!
I’m looking for some help with my animation. I attached a video that shows my animation in anim editor and in the game. What do i do wrong? As you can see, movement in the animation is very tiny compared to my goal.

Here is the code i use

wait(5)
local character = game.Players.pazdanmichal2.Character

local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")

local kickAnimation = Instance.new("Animation")
kickAnimation.AnimationId = "rbxassetid://14710017710"

local kickAnimationTrack = animator:LoadAnimation(kickAnimation)

kickAnimationTrack:Play()
1 Like

this might just be because the idle animation tries to play at the same time, so make if statement if the kick animation is playing, it stops the idle animation (else check if the animation priority is action)

it has priority set to action :frowning:
Edit: WTH, I FORGOT ABOUT IT, tysm!

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