Hello,
I’m trying to make an eating animation. The code is supposed to play an animation and heal the player, but as the title states, the animation plays but doesn’t play fully, although the player is still healed.
Local Script
Events Script
Explorer
Before you play the animation, try configuring the animation priority.
local eatingAnim = humanoid:LoadAnimation(eatingAnimation) eatingAnim.Priority = Enum.AnimationPriority.Action2
Your animation is most likely getting overridden by the default character animations
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