Animation not showing up for other clients

Hi so I this is a followup post to my old one which I got half the problem fixed and so I made this for the other half anyways:

I can’t get animations to show up on other clients only the client that activates the tool can see it

Here is my script

Local Script (I know it’s local but I can’t get animations working on server scripts)

wait(1)
local plr = game.Players.LocalPlayer
local tool = script.Parent
local repStorage = game:GetService("ReplicatedStorage")
local animation = tool.swipeSword
local swordSwipe = plr.Character.Humanoid.Animator:LoadAnimation(animation)
swordSwipe.Priority = Enum.AnimationPriority.Action
swordSwipe.Looped = false



tool.Activated:Connect(function()
	swordSwipe:Play()
	print("Swiped")
end)

1 Like

Any help is greatly needed!!!

You should check the priority of the animation on the editor, as I’m pretty sure setting animation priority on the client does not replicate correctly.
image

TYSM that was the problem it works now with 0 errors