Title explains it, more info will be given here.
This is the animation editor anim:
This is the in-game anim:
As you can see, i feel like some keyframes are missed, and the hammer is also slightly tilted to the right which doesnt happen in the animation editor (i looked at it from all point of views)
The hammer is attached to the right arm by a Motor6D, the motor6d was attached with a plugin
The animation is on Action 4 and is played on the server, so what could be a problem
Ok so its getting late so Ima go to sleep but ima try to send a shortened script tomorrow at least (but i might be busy tomorrow)
I dont think its the script tho cuz the other animations work pretty fine its just this one and another one (Im using the same code to play this animation and the ones that work perfectly)
I will try the weight thing
The reason why Im hesitant on showing script is cuz the way to play the animation actually includes 2 modulescripts too (One puts the animations inside a table and the other plays the animation from the table)
I replublished the animation but the republished animation had the beginning keyframe be linear and the beginning keyframes had all the limbs are their original position
And i redid the motor6D connecting the hammer to the arm