Animation not working on Part / Mesh

The Animation.IsPlaying() returns true but the animation is not playing, also the animation is like 0.6 sec but animation.Stopped:wait() never runs

Animations only run on the client as far as I know.
Are you checking them on the server?

:skull: :skull::skull:
1st of all this is false. How do you think you can play animations on a NPC?

1 Like

Try swapping out animation.Stopped:wait() for animation.Ended:Wait()

Found the issue, havent seen anyone using or showcasing that you have to use animationcontroller for non-humanoid parts, every tutorial on youtube just tells you to put humanoid into a part but you just have to put AnimationController in the model and under the controller an animation instance.

1 Like