i have animated a pose like the image below:
And the in-game result:
Anyone knows what should i do with this problem? Thx for reading
i have animated a pose like the image below:
And the in-game result:
Anyone knows what should i do with this problem? Thx for reading
Hm, did you remember to anchor the humanoid root part?
Yeah, i did anchor the HumanoidRootPart
it worked after set the humanoid hipheight to little higher than 0.
Edit: actually if you meet this problem, try to turn autoscale off in humanoid
Edit 2: moon animator doesnt know what scale is. So i recommend ungroup model in order to create a fresh new model (scale = 1)
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