So I am trying to animate an animal of sorts, not the default R6, R15 character types. I have created a model with the parts inside, connected everything with Motor6Ds using the character creation plugin and the joints look like this:
The explorer looks like this:
When I try and animate using the default animation editor, I can’t click on the animal because it has no humanoid. I add one and I can enter the editor. As it opens, I get this message:
Now onto the actual issue. When I try and move a part such as the head, it moves and then snaps back to the original position.
This means that I can’t animate. Any suggestions on a fix or am I missing something?