Animation on custom rig not playing properly

So I have this custom rig for a boss and I have an animation that makes him spin his torso around, the animation shows fine in the editor but then as soon as I script the animation to play it spins every other part except the torso. I thought maybe I had anchored the torso which I hadn’t so I have no idea what to do.

In the editor:

In-game:

Nevermind, I figured it out.

The HumanoidRootPart was not anchored.

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