Animation only activating partially

All right. To simply say it I’ve searched all over and found nothing useful for me. I tried to make the animation on a R15 Rig and tried to use it on an R15 Rig. Here’s the code:


local char = script.Parent.Parent

local hum = char.Humanoid

local anim = script.Parent.Animation

local hold = hum:LoadAnimation(anim)

hold.Looped = true



Have you set your animation priority to Action?

Make sure what priority you use for your Animations

Actions should only be used when the player does the action
ie If the user clicks the character should swing the arms with the sword

Movement when the player moves

Idle when the player is idle