Animation only playing locally (?)

I am currently using the basic animator script (placed in StarterCharacterScripts) to modify the base animations of my player, most of it works as it’s supposed to but the walk animation (which here is the crawling you can see on the right pic) doesn’t appear on the other client. I waited for it to load completely and still no result, what’s weird is that the idle animation appears fine (you can kind of see Player 2 on the second pic sitting). No errors are showing in the server console either.

1 Like

Is the animation an animator that is made by you?

localscript or script ?
30 character

Perhaps try using RemoteEvents?

I found out that having the same animation id for walking AND running makes it bug. A simple fix is to not have the same id for both of these animations. Sorry for the late update.

2 Likes

image
The animations can be played using a local script as long as the animation instances are server sided otherwise the animation will only show on the client.