This is kinda weird, I think it has something to do with network ownership?
Anyways, I’m making a jojo game and the problem is that,
One client draws their stand,
The other client has to walk near the stand for the animation to play/replicate
Screenshots:
Client 1: http://prntscr.com/usc4bi
Client 2:
Before walking close to it: http://prntscr.com/usc4wf
After walking close to it: http://prntscr.com/usc51h
The animation is being loaded on an AnimationController and I’m playing the animation in a ModuleScript