Animation only run in studio

  1. I make animation in Roblox studio for NPC that runs good in Roblox studio

  2. The NPC one in the game doesn’t move, they staid inmovil

    Theres Roblox studio the NPC moves and all

  3. Heres the script I don’t see any problem

-- local Humanoid = script.Parent:WaitForChild("Humanoid")
if Humanoid then
	ReadAnim = Humanoid:LoadAnimation(script.Parent.Animation)
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Is the animation exported and saved on the group if its a group place?

  1. if this is a group game and you made the animation then you should upload it to the group, not to yourself
    1.1 if that’s the case then import and export the animation so you can “copy” it to the group game.
  2. I suggest using Team Test as it gives an accurate representation of filtering enabled and how the game works normally (not in studio) and base it of that.

Alr ty for the suggestion! I will try it

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Do close the topic if it worked out for you! :smiley:

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If the game is made by a group, and you posted the animation from your profile instead of the group, then that might be the case.

This isn’t really related, but the GUI isn’t centered very well.
Screenshot 2020-10-01 154222

That’s only momentary, I will eventually change