Animation playback issues

So in my game, there is an enemy which will run through a small hole and sit down.
Pretty simple, right?

Here is how the animation is supposed to look:
https://gyazo.com/7e2266418ddb41080b0be9e69fb82602

Here is how the animation plays in-game:
https://gyazo.com/201fa483c35f9629a5008cb06c05c136

There is nothing in the code that changes CFrames, Vector3s or configures any parts in any way. All it does is play the animation.

Any idea why this is happening? Thanks.

3 Likes

My only though is the time. Seeing as every function appears to be running correctly but not timed correctly. Change like the script that fires the sit to a wait() maybe.

It’s all one animation, the only problem is the positioning which is why I can’t understand the problem.

1 Like

Seeing as the what it should look like is running using the animator plugin and the other isn’t it might be something wrong with the animations after uploading. Idk what else to try but if it’s not resolved might just be best to see if there’s a preexisting bug report if not you should file a bug report.