Animation playing too fast?

I’m trying to make an animation for a game I’m working on, but the playback speed of the animation seems weird.

The animation is 1 second long (as seen above in the editor).

Issue: When I play it in game, the actual movement part of the animation finishes too fast (< 1 second).

As seen in the video above, the actual animation finishes a lot earlier it’s supposed too. Any reason for this?

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I got the same problem here too! I’ll let you know if I found a way to fix it

I got some information on my side. So I don’t know if this happens the same to you, but doing

AnimationTrack:AdjustSpeed(0)

Does not pause the animation. Very weird :thinking:

Ok found a fix to my problem. I think this wouldn’t work with yours tho. But for my animation the constant easing instantly goes to another frame without any delay like the editor. So i added a frame before the next frame after the constant easing frame.

For your case I still can’t seems to find any solutions to it. :pensive: