- What do you want to achieve? Keep it simple and clear!
I want to make chest opening animation and keep chest opened
- What is the issue? Include screenshots / videos if possible!
My animation (Not looped; Action priority) runs as it should, but after animation completion same animation is played, but in reverse
- What solutions have you tried so far? Did you look for solutions on the Developer Hub?
There 0 words about animation reverse on devhub and nobody seems to have same problem.
I tried to change all non-linear keyframes to linear and it didn’t help
Tried to detect animation end via markers, but due to the fact that i never used them, i failed.
local Anim = Chest.Model.Humanoid.Animator:LoadAnimation(Chest.Model.Animations.OpenChest) Anim:Play() -- literally all code regarding animation
Would be happy if somebody will explain why this happens