You can write your topic however you want, but you need to answer these questions:
**What do you want to achieve?
I need my animation to play at the correct speed and end at the top
this is what it looks like in the animation editor: (on loop) https://gyazo.com/7db19682948a3504e0907ee6fd8c4d4d
**What is the issue?
it plays slowly in game, and doesn’t completely finish
here is in game (I activated the animation multiple times) Baseplate - Roblox Studio (gyazo.com)
here is the code for this part of the animation, every other animation works fine
elseif not processed and OnPad and input.KeyCode == Enum.KeyCode.Space then
InSwing = true;
SwingUpTrack:Play();
SwingUpTrack:GetMarkerReachedSignal("END"):Connect(function(paramString)
SwingUpTrack:Stop(0)
print("End")
SwingUpShakeTrack:Play()
end)
end
Any help is apreciated as I’m new to animation, thanks.
just realised I’m creating a seperate function each time I press space which isnt what i want (fixed that, but the original problem of the animation cutting off still happens)