Animation plays weirdely when wearing a different package

  1. What do you want to achieve? Hello, i am working on animations for my gun system and i encountered an issue that i dosen’t know how to fix.

  2. What is the issue? The animation plays weirdly when the player has a package (example the man package)

How it should play (with the default package) :
image

With the man package :
image

  1. What solutions have you tried so far? I tried to fix it myself and looked on forums.

Can someone help me, i still need help

It doesn’t play weirdly, you set the position of the gun instead of welding it to the hand, so when using a different package the gun is in the same position. You can use a plugin like a tool handler to weld it into the player’s hand instead of a coordinate.

Like the plugin ToolGripEditor ?

Yes, I think you can use that to fix this issue

Well i use tool grip editor from the beginning and it does that

Animations always look different with different packages in my opinion and it’s pretty normal, so you may need to force the player to wear the default blocky package. Also, Please send the video of the animation so I can understand the issue better. :smiley:

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Everything is in the screenshots