Sorry if this is the wrong category but I am extremely confused on animation priorities. I understand it should go like this from least to greatest:
Core
Idle
Movement
Action
Action2
Action3
Action4
The problem is that I have a run in my game which its animation plays great, and a dash which also has an animation that plays fine. The problem occurs when I want to dash while running. I set the running animation to movement and the dash to action, when I dash while running that way it dashes but the run animation has more priority for some reason. However if I change the dash to movement and the running to action, it works how i want where the run animation is less priority and it allows the dash to play. Does anyone know what I am doing wrong?