Animation Replication Incosistency

I’m following everything on the wiki regarding LoadAnimation and my game has some animation replication inconsistencies. I am creating the AnimationController and Animator on the server and creating the Animation doing LoadAnimation and playing the animation track on the client, yet there are some visual issues.

Notice how the red player equips first, it doesn’t load the animation for the other players. However it’s fine from his perspective. I’m doing the LoadAnimation once on the first equip on the equipping player’s client.

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you want to use loadanimation before so it has time to load. use it at the start of the script and save it as a variable to use later

That’s what I’m doing. This is something internal to roblox, because I print the Transform and its correct, it’s just not visually rendering it for some reason.