I’m trying to fix an issue with animations not always replicating to other clients.
I’m trying to find the issue and possible solution to a problem regarding the replication of animations to other clients. The issue I have found is very inconsistent and I cannot see why it’s appearing.
Here you can see that the animations work perfectly, but only for some time. You may think it’s an issue with the jump animation, but here’s another video showing no change at all after I have jumped:
I’ve tried searching for possible solutions, and came across having to replicate the animations manually using remotes - however this shouldn’t be required because Animations as far as I know (using a Humanoid and Animator) are replicated automatically to the Server, therefore other clients.
If unfortunately the Animations do require manual replication via remotes, is it possible to handle this using some sort of a script, which automatically picks up the animation played and replicates it to the server, or will I have to replicate all animations as they’re played from many different scripts?
Please ask for more details if I’m not quite clear with the issue, and many thanks for reading my post.
excA