Animation Script dont do anything

Hello! im having slight issue with animation script. i dont see any problem in it i put it in serverscriptservice and in game it still puts my avatar animation not my custom animation can someone help me?
here are some photos :

  • here is script:
game.Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		char:WaitForChild("Animate").run.RunAnim.AnimationId = "rbxassestid://6390042497"
		char:WaitForChild("Animate").walk.WalkAnim.AnimationId = "rbxassestid://6390042497"
	end)
end)
1 Like

I would suggest for you to copy the animation script in your player when you playtest,(leave the play test mode and go back to edit mode) and paste it into StarterCharacterScripts. Then you find the run animation in the script and paste your custom run animation id into the default run animation id slot, and do the same with the walk animation.

image

1 Like

Indeed this way is much easier and is better for the Server to retrieve the Animation faster without delay or lag. I also suggest if you use the Default animate that if you make a tool make sure you make a new line called “toolnone” so you don’t have to mess with to many scripts.