robloxapp-20210506-0016351.wmv
why my animation looks like that when i’m walking?
the animation priority is action
i tried searching but i could not find something that helps me
sorry for the bad quality and choppy video
robloxapp-20210506-0016351.wmv
why my animation looks like that when i’m walking?
the animation priority is action
i tried searching but i could not find something that helps me
sorry for the bad quality and choppy video
Something is wrong with your script
this is my code:
local UIS = game:GetService("UserInputService")
local char = script.Parent
local hum = char.Humanoid
local DB = false
local combo = 1
local LP = hum:LoadAnimation(script:WaitForChild("leftPunch"))
local RP = hum:LoadAnimation(script:WaitForChild("rightPunch"))
UIS.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.UserInputType == Enum.UserInputType.LeftShift then
if DB then return end
DB = true
if combo == 1 then
LP:Play()
combo = 2
wait(0.5)
elseif combo == 2 then
RP:Play()
combo = 1
end
wait(0.5)
DB = false
end
end)
So when walking, the animation for the legs plays & you only want it to play that way when standing still?
nope, the transition between the punch to the walk animation again looks kinda weird
im going to make a better video
the arm kinda “glitches” a bit