Animation wont export correctly

Hello, i’ve been trying to export my kick animation in moon animator, but when i export it only the keyframes of the torso work. Please help, i spent alot of time on it.

Does the animation have any Handles/Tool/Parts etc…
Inside it?

No, it’s just a normal dummy rig. I recently found out that almost all my animation’s made with moon are broken inside the game, there’s something deleting frames

Can you show it?

bruh 30 ch4rs

https://gyazo.com/5569c7c8a42fc99299db8c9e5c10c646
This is before exporting,
https://gyazo.com/e7913a0da52005d283e59477a8f5ed01
This is after.
It removes everything but the head and torso frames.

Welp, dk how to fix that, just go ask other people.

Moon animator is becoming broken, why not use the normal built-in animator until moon animator is fixed?

I understand moon animator Is more efficient than (because you can move parts normally but not in builtin and other reasons) the built-in one, but that’s the only solution I could think of rn

Well, instead of animating 30 frames i can animate 2 in moon. It is 15 times more efficient.

Ik but moon animator is kinda broken just make the 30 frame animation for now and when moon animator fixes , just remake it

yeah but my animations are only good when they’re made in moon since the normal one is terrible, ill just wait u suppose

Waiting is a good option but not for a long time.

Maybe try reverting moon animator and update whenits fixed

I’m getting issues while exporting too - custom rigs don’t export a single keyframe.
Most we can do is wait for @xXSIXXx to fix Moon Animator.