AnimationEvent problems

Hello i have been working with animations recently and i have a problem

Animation event isnt really syncing with the animation for an example i want a sound to happen at the certain time of the animation, script runs perfectly fine but the audio either plays too fast or too late in the animation i tried using the wait command too but it does the same thing as the animation event any ideas on how to fix it?

If the listeners are in the server and the animation is being played on the Client you cannot hope it will be synched, due to ping delays.

no, its a server script on a npc thats what i thought too first

You can use GetMarkerReachedSignal for sync with animations, you can see it on here AnimationTrack | Roblox Creator Documentation

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Try using keyframe reached event.

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