AnimationId does not allow the active:// protocol

Roblox has a feature which allows you to temporarily load animations so they can be tested in Studio without uploading them, it’s a fairly undocumented feature.

These animations are generated with a function in KeyframeSequenceProvider:RegisterActiveKeyframeSequence which return a active:// protocol.

However, when it comes to inserting these animations, the active protocol is blocked in AnimationId.
image

Currently, the only way to set this is to use the command bar, which is a very hacky method.

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Don’t you have to generate these with the command bar / script / plugin anyway? I’m not sure that it’s necessarily hacky if the rest of the process requires the command bar too.

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Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up when we have an update for you.

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I am in the process of checking over bug reports and following up on some bugs that haven’t received any activity in a while.
Is this issue still occurring or can you confirm that this bug has been resolved? We are having a hard time reproducing this issue