Hi All,
Slightly strange issue I’m having at the moment. I created an R15 animation which moves the characters arms up and then holds them there. I set the animation priority to the highest (Action) to make sure it overrides everything else.
The arms raise up correctly, however the roblox walking animation still plays which makes the arms bob up and down - I was of the understanding that setting AnimationPriority to Action would prevent this. Any ideas?
What is happening:
The actual animation:
What I’d like to happen is the character to walk as normal but the animation plays and keeps the body static for the top half - this works fine using AnimationPriority for R6 (and has been working for about 2 years lol) but strangely it isn’t working for R15
Thanks.