I am applying animations to HumanoidDescription, however, they do not work. The animations are made for an R15 rig, with highest priority set, so no reason not to work.
game.Players.PlayerAdded:Connect(function(player) local HumanoidDescription = game.Players:GetHumanoidDescriptionFromUserId(player.UserId) -- Set to blocky HumanoidDescription.Head = 0 HumanoidDescription.Torso = 0 HumanoidDescription.LeftArm = 0 HumanoidDescription.RightArm = 0 HumanoidDescription.LeftLeg = 0 HumanoidDescription.RightLeg = 0 HumanoidDescription.JumpAnimation = 8037790635 HumanoidDescription.WalkAnimation = 8037792349 if not player or not player.Parent then return end -- Player left player:LoadCharacterWithHumanoidDescription(HumanoidDescription) end)
The applied animations to actually play, as they should and as the dev hub says they should
Nothing. They get set, but they do not play
Example here, just has default walk and jump animations, even though I have applied my custom animations.
Issue Area: Engine
Issue Type: Other
Date First Experienced: 2021-11-19 00:11:00 (+08:00)