Hi,
I made a teenage mutant ninja turtle in blender and put it in my game, but because a mutant turtle floating around looked a little weird, I decided to give it animations.
(idk why it’s a download link)
robloxapp-20221217-2111508.wmv (1.0 MB)
that’s what it looks like on a person /\
robloxapp-20221217-2112287.wmv (747.6 KB)
that’s what it looks like on a ninja turtle /\
I made the player look like a ninja turtle by naming the model “StarterCharacter” and putting it in starter player.
this is the script that I definitely didn’t steal adds the animation to the animator
local function loadAnims(char)
local hum = char:WaitForChild("Humanoid")
local animator = hum:WaitForChild("Animator")
for _, track in pairs(animator:GetPlayingAnimationTracks()) do
track:Stop(0)
end
local animScript = char:WaitForChild("Animate")
animScript.walk.WalkAnim.AnimationId = "rbxassetid://11848549365"
end
local function onPlayerAdded(player)
player.CharacterAppearanceLoaded:Connect(loadAnims)
end
game.Players.PlayerAdded:Connect(onPlayerAdded)
it’s in ServerScriptService
this video shows where all the parts are facing
robloxapp-20221217-2132488.wmv (1.3 MB)
is there a special way I’m supposed to import it from blender?
ok, so I imported it differently and now they all face the same way.
and all the q’s are upright, but when i hold a sword it’s held weird.
help will be appreciated regarding why the turtle’s arms are twisted, or why the animations don’t get loaded into the StarterCharacter, or why those videos are download links.
thanks