So I made a Minecraft Steve rig by resizing the R6 Block Rig slightly and adding decals to it, and I redid the Motor6Ds on it with the exact same style of rigging as the block rig. But, when I tried it out, the Roblox default animations played sideways! As in the walking animation, instead of your hands swaying forward and back, they would sway right and left, into your character and out away from your character. This makes for some weird animations
So how would I fix this weird animation thing? Would I have to rotate the Motor6d’s or something?
Btw I made this rig with Moon Animation Suite and edited it with RigEdit.
Super late reply, sorry, but did you ever find a solution to this? I am currently facing the exact same issue and can’t seem to find any post with a proper fix to it.
well you can simply intall another plugin with rotation feature cause rigedit lite version does not have rotation feature maybe the full version and i dont know what youre using right now
or simply rotate using the motor6d’s property
and each time test the changes until you have it.
note change the c1 property not c2 image below
and yes i know you guys are in corona time and me 3 years later