Animations don't work after being transferred from one game to another

If this thread is put in the wrong category, please inform me and I will change it.

Hello, I need help with animations. I have about 25 animations that I made using the Moon Animator plugin and I used them to put into guns. Once I finished the guns in my private game, I wanted to transfer all of the guns back to a group game I have. The animations on the private place worked all fine but on the group game now don’t work at all, no errors no anything. I read a few threads about this same issue that I am having and so far I learned that the way to prevent this from happening is to transfer all the animations to the group. There is a problem though, I deleted all of the animations after I saved them to roblox’s library and I haven’t saved the place so I could revert to some other version. An Important detail here is that I used the Moon Animator plugin and it cannot store the animations inside roblox’s database and because of that It stores them inside a folder inside ServerStorage. I deleted those folders after I published the animations though. I can’t find any other way to make the animations useable and I am not feeling like reanimating 25 animations and so I came here to ask for any solutions. If you could help or at least give me a tip on something about this topic that would be wonderful.

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You must have those animations into the game group.

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Yes, that is what I want but I don’t know how can I transfer them and I can’t find them in the toolbox or anything. The only resources I have are the asset ids of the animations.

I think that have something to do with game settings(Studio acess to API Services maybe, I’m not sure, try something else)
That happened to me a few times.
Once I went to game settings I fixed that.

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Just enter animation editor, click import and load it in then export again.

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I already have that enabled since I am using DataStoreService and that is not the problem.